The main thing is to think about what may happen in the near future and predict the next step. The answers to those puzzles are chosen completely at random. On the way, the hero is forced to solve difficult puzzles. Try to predict the action of your opponent, as well as destroy everyone who gets in the way. Walkthrough indie togetherįor any of the players, the game offers a unique plot development. The plot is very interesting, so you need to play We Were Here Too and try to complete the project. Play the game with a partner, connect to various events of other gamers and prove that you are capable of a lot. It is clear that it is not so easy to do what was conceived, but still real.
Only when communicating with a walkie-talkie do you somehow have to understand each other. They cannot see what their partner is doing. The point of the game is that the two players are separated from each other. If you are ready to immerse yourself in the legendary story and get acquainted with the plot, you need to We Were Here Too and try yourself in the role of the lost. The problem is that you can communicate with each other only with the help of one device, it is a walkie-talkie. No one could have thought that it was you who would be in that place. Together with a close friend, you will have to find a way out of a terrible situation. The new adventure is cooperative and takes gamers to a mysterious medieval castle.
Recently, there have been many legendary projects that millions of people want to dive into. In the distribution of 2 versions (圆4 / x32) Join a room or create your own and wait for a partner, you can also call a friend Numerous secrets and discoveries await you.Ī dark and convoluted mystery: Was your sacrifice really necessary?Ĭopy the We Were Here Too folder to any convenient location Soundtrack from the author of the music for the first game We Were Here. New puzzles and locations: clues are randomly selected, making each playthrough unique! Interesting co-op system: play with your friends or meet new ones thanks to the new improved server system.ĭifferent roles: game plot for each player is unique. Will you reveal the secret of the castle to find out how this fate befell it? These once luxurious halls were engulfed in darkness. New locations and original musical accompaniment will not leave you indifferent. Immerse yourself in the exciting atmosphere of an abandoned fortress to find a way out together with your partner, solving puzzles. The warmth of life has long since left Castle Rock. You will have to look for a way out with the help of your voice.ĭive into game world. You find yourself in the place of two members of the expedition who got lost in a castle frozen in time, and all you have is a walkie-talkie. You have no choice, and you decide to get to this mysterious place, but you find yourself locked. You are in mortal danger, and suddenly you notice a huge structure in the distance, which rises amid a merciless storm. This is the sequel to We Were Here, where the world of Castle Rock is presented to a new level. You will immerse yourself in an amazing gaming atmosphere where you have to interact with other players, communicate and make discoveries. It takes place in a mysterious medieval castle. We Were Here Too is a network cooperative game from the first person in the adventure genre. Processor: Intel Core i3 2100 or equivalentĪdditional Notes: A working PC-compatible microphone Tablet: Embedded (Steamworks.Fix | deadmau5 for CreamAPI) The longest quest is played in several scenes:Īt the end of the game, we jump into the hatch. There are symbols on the book - we read them to the assistant, he will read the moves in response.
WE WERE HERE TOGETHER WALKTHROUGH HOW TO
The assistant will watch the movie and tell you how to arrange the shapes.
WE WERE HERE TOGETHER WALKTHROUGH GENERATOR
On the right side of the generator parts, you need to hit the green segment three times, then turn the knob clockwise on the left side. Push the levers in the order - Blue, Green, Blue, Red, Blue, Green. We tell his librarian - he turns the valves. We tell the librarian the image on the map, we get 3 symbols in response to place them above the picture. We listen to the librarian and press the necessary symbols. Take the walkie-talkie, tell the librarian eye color from left to right. The main thing is to be in time before the day reaches you.Īt the end, we jump into the hatch. We climb onto the stage on the left, listen to the gramophone, hear what needs to be moved. We are looking for a book with the necessary symbols on the cover, open and read the moves.
In the cinema on the second floor, we take a film, insert it, expect electricity, turn the valve clockwise, press the button, watch and read the sequence. You can also climb the chandelier and climb to the very top. Here, the levers are marked with crosses, and the doors are marked with rectangles. Now you are on the second floor - we press the lever near the ladder and run up to the table with the map.